Web3 Daily

View Original

Apple’s First VR Web3 Game

TL;DR

  • Victoria VR claims to be bringing a photo-realistic metaverse VR game to the Apple Vision Pro by the end of June. However…

  • Apple’s going to want a cut of all in-game transactions. In the short term, the only way around this would be to launch in the EU, which has recently forced Apple to drop its ‘we get a 30% cut of all app revenue’ rule. Problem is, the Apple Vision Pro won’t be available in Europe until the end of 2024)

  • We hope this will be released in June, but we’re not holding out breath.

Full Story

When our team writer, Caite, said she could get us all Super Bowl tickets because her “cousin works for the 49ers” — she was talking a big game.

(Turns out he works the concession stand at the 76ers arena. Wrong team, wrong sport, wrong job title).

When Victoria VR claims to be bringing a photo-realistic metaverse VR game to the Apple Vision Pro by the end of June?

We feel like we’re being promised Super Bowl tickets again.

(We really hope we’re wrong though).

The basic gist of the game is this:

  • ‘Victoria’ is an island city with multiple photo-realistic environments (think: suburbs, city, woodlands, jungle, beach — feels very GTA tbh).

  • It has its own cryptocurrency (the ‘VR token’), which players can spend on in-game items, entertainment, and land.

  • There’s a wide range of quests, challenges, and battles to explore.

Which sounds awesome, when the competition looks/feels like this. That said…

Here’s why we’re not getting our hopes up just yet (at least for a mid-year release):

  1. Apple’s going to want a cut of all in-game transactions, which means needing to integrate Apple Pay — which doesn’t support crypto.

    In the short term, the only way around this would be to launch in the EU, which has recently forced Apple to drop its ‘we get a 30% cut of all app revenue’ rule.

    (Only problem is, the Apple Vision Pro won’t be available in Europe until the end of 2024).

  2. We’ve been burnt by promises of ‘groundbreaking graphics’ and ‘imminent releases’ by gaming studios in the past, so we have a strict “we’ll believe it when we see it” policy.

Fingers/toes/eyes crossed this isn’t vaporware.