How to Profit From Your NFTS, Without Selling Them
TL;DR
A fella known as j1mmy.eth spent ~$80k on 420 Bored Apes when the project first released. (A collection worth ~$45M, in todays money!)
Unfortunately, if he wanted to realize those gains, he'd have to sell his Apes - and j1mmy loves his Apes.
But because he has broad licenses over the NFTs, j1mmy can perpetually profit from his Apes, by licensing out their intellectual property (IP) to third party companies.
Which he has done with the Dungeons & Dragons-inspired Web3 game 'The Glimmering.'
Full Story
The more the NFT space progresses, the more the whole 'you can just right-click-save them' argument is being countered.
You can absolutely right-click-save an NFT's image, but the .jpeg file isn't necessarily where the value lies in each project.
In the case of Bored Ape Yacht Club (BAYC), a huge chunk of value lies in the licensing agreement, which grants holders the commercial rights to an NFT's imagery.
Which, is all a bit 'meh' if the project is a dud (there's no brand value if no one's interested).
But BAYC is the flagship brand of a $4B company and, love 'em or hate 'em - the Ape aesthetic is broadly recognizable.
...which makes it broadly monetizable.
This is a brief case study of that value potential, being exercised:
A fella known as j1mmy.eth went hard into BAYC at launch - he spent ~$80k on 420 Bored Apes when the project first released.
(A collection worth ~$45M, in todays money!)
Unfortunately, if he wanted to realize those gains, he'd have to sell his Apes - and j1mmy loves his Apes.
But because he has broad licenses over his NFTs, he's able to carve out a 'best of both worlds' solution.
j1mmy can perpetually profit from his Apes, by licensing out their intellectual property (IP) to third party companies.
Which he's recently done; licensing out his Mutant Ape characters to play the villains, in the Dungeons & Dragons-inspired Web3 game 'The Glimmering.'
Is it a $45M pay-day? No.
But ol' j1m j1m is profiting from his NFTs, without having to part with them.
(And that's something!)